Tuesday, May 27, 2014

Call of duty: Advance warfare, Print your ammo


The very famous series of First Person Shooting game. Call of Duty is going to launch it new installment Advance warfare in which we can see our future but with the concepts not like some fantasy. As a part of GameInformer's ongoing coverage of Call of Duty: Advanced Warfare, the outlet has gone into detail on the weapons and technology that will feature in this November's instalment of the first-person shooter series.
The new setting of 2054 allows developer Sledgehammer games to bring into the game's reality concepts that aren't even prototypes today. One of those is a 3D Printer Rifle. Note that this is not a gun which has been created through 3D printing, which is possible today, but a gun that 3D prints its ammunition on-the-fly in the weapon's chamber.


Other technology detailed includes a plasma rifle, a hoverbike, vertical takeoff aircraft, and an exo suit that will increase your speed, strength and jump height.
Check out the gallery below for more, originally found on GameInformer. Call of Duty: Advanced Warfare launches November 4.

Monday, May 26, 2014

Intel's new 64-bit processor for small Android, Windows tablets



Intel is very famous name in the processor world after the I- series by Intel, it get even more in headlines. Intel is now very serious about getting both its processors and LTE into tablets. And its latest 64-bit chip, codenamed Moorefield, is expected to make a high-profile appearance at the upcoming Computex conference.
Moorefield, aka the quad-core Atom Z3560/Z3580, is designed for smaller devices of 8 inches and smaller (including smartphones) and will show up in products at Computex Taipei conference starting on June 4, an Intel spokeswoman told CNET.
What makes it different than previous "Bay Trail" tablet processors that power tablets like the Lenovo ThinkPad 8? Moorefield comes in a smaller chip package (making it easier to use in small tablets and phablets) and has better "thermals" (meaning it runs cooler), the spokeswoman said.
Maybe more importantly, it is LTE "optimized," the spokeswoman said. That means it includes support for Intel's XMM 7260 LTE siliconn (see graphic at bottom), which is CAT 6 capable (300 Mbps theoretical peak downlink speeds).
Intel has struggled to match LTE with its processors in tablets to date. For example, on the Windows 8.1side of the ledger, very few tablets from top-tier device makers are offered in the US with built-in LTE.
Moorefield could change that as the KDDI MeMO Pad attests -- one of the first devices to tap Moorefield. That Android product packs the Z3580 Moorefield Atom processor and has built-in LTE.

comment your precious thoughts.


Friday, May 23, 2014

Review : Dark Souls 2

 How much of your humanity are you willing to give up for even the slightest chance of victory?
Dark Souls II asks this question of you at every turn, encouraging you to press onward in spite of imminent death. And with each death, you lose a little of your humanity and become more hollow. Your maximum health slightly diminishes each time as well, eventually sinking to 50 percent of its full value, and yet as each sliver of humanity is sliced away, you heed the call to move onward. Eventually, you overcome the obstacle that stood between you and victory--that quartet of gargoyles swarming you on a rooftop, that arachnoid demon plunging poisonous pincers into your flesh, that disgusting mound of meat that defies description. You have triumphed! But your gain does not come without sacrifice. You have sworn, you have gasped, and you have sweated. You have forfeited your own humanity so you might collect the souls of the damned.
Like Dark Souls and Demon's Souls before it, Dark Souls II is not just a fantasy role-playing adventure, but a cloud that hangs heavy over your head whenever you so much as think about it. These modern classics developed by From Software have rightfully earned a reputation for being brutally difficult, but their beauty is derived not solely from difficulty, but also from dread. Dark Souls II is not a survival horror game in the normal sense, but few games can make you this afraid to peer around the corner, while simultaneously curious as to what awaits you there. Death is so very beautiful in this game, for it comes at the hands of amazing beasts and warmongers: hulking armored knights, shimmering otherworldly invaders, and tendrils that rise out of black pools of poison. Sure, each death punctures your heart, but one of Dark Souls II's many gruesome pleasures is discovering new ways to die.
The eerie blackness is front and center as you start up the game and enter the mysterious abode in front of you. Three old crones await you inside and ask you to customize your character and choose a class before venturing into the unknown. Like most of Dark Souls II's characters, these women offer vague advice and refer to events and concepts without filling in the details. The anxiety mounts as you weave in and out of the nearby caverns that fill you in on the basics of movement and combat. This area may teach you the fundamentals, but it also raises a number of questions. What are those odd voices you hear when you stand near the bird's nest that rests on a narrow ledge? What is the significance of the flame sconces scattered about that you are meant to set alight? How do you survive encounters with the monstrous ogres on the beach below that squish you like a measly bug when you draw near?
Welcome to Drangleic, a world that is not quick to whisper its secrets to you, in a game that trusts you to find the answers for yourself.
This introduction is not as soul crushing as the original Dark Souls' opening, but that's just fine, for Dark Souls II offers you an early taste of hope, a feeling that was quite rare in its predecessors. That hope arrives by way of Majula, a gorgeous oasis that's as close to a home as you will find in the game. My first glimpse of Majula was a revelation. As I emerged from the nearby shadows, the glowing sun blinded me, and I stood in awe of the world opening up before me. Whenever the bleakness of Drangleic at large overwhelmed me, I was glad to return to this hub for an emotional refresh.
Majula is more akin to Demon's Souls' Nexus than to Dark Souls' Firelink Shrine. It is your central hub of operations, and while it's mostly devoid of life when you first come upon it, it slowly fills out with the vendors you meet upon your travels, many of whom set up shop there. Your most important contact there, however, is the cloaked woman who allows you to level up in exchange for souls, the game's currency. But even Majula is not immune to mystery. There's an impossibly deep hole in the ground here, one that spells certain death if you fall into it. (Don't let it fool you; the boards that crisscross this passage may look high enough to provide a safe landing, but you will not survive that fall.) What's down there? Surely something valuable must lurk down there. Or something horrifying. You eventually make your way down, but Dark Souls II doesn't tell you when or how that may happen.
Instead, Dark Souls II trusts you. As in its predecessors, there are no waypoints, and there is no quest log. Instead, you simply head out into Drangleic seeking to light primal bonfires and thus restore some dignity to this decrepit land. The only way to defeat the defiant creatures that guard the bonfires, however, is to grow stronger by murdering enemies and collecting their souls, which you then spend on new levels, new armor, and other trinkets that strengthen your resolve in battle. If you've played the earlier Souls games, you should take to the combat quickly. You feel each swing of your axe, each stab with your spear, and each fireball you lob. Timing is key: every action leaves you vulnerable, so you must pay close attention to the rhythm of your enemies' attacks and strike at the opportune moment. Managing your stamina is also vital to success. Every attack you launch uses up stamina, as does successfully blocking an attack. You can't simply flail about with abandon; this is not that kind of game, and not taking care during every encounter will get you killed.
Not that you shouldn't expect death. Dark Souls II is built around your repeated demise. When that inevitable moment comes, you drop all the souls you were carrying and must retrieve them if you don't want to lose them permanently. You get only one chance to get them back, for dying before you reach them eliminates them from the world forever. Of course, this mechanic is nothing new: it's the same concept that powered both Demon's Souls and Dark Souls, after all. But just as Dark Souls represented a structural change over Demon's Souls, so too does Dark Souls II over its predecessor.
Some of the differences are noticeable early on, though their benefits aren't always immediately clear. I was not sure how I felt about one such change: the limited enemy respawns. Each time you die or rest at a bonfire, the world is refreshed and the standard defeated foes respawn. Or at least, that's how it used to happen. In Dark Souls II, there comes a point when many local enemies don't respawn anymore, allowing you freedom to progress with fewer obstacles in your way. It's true that infinite respawns encouraged grinding, particularly when the enemies you faced dropped important items. But that repetition also instilled a bizarre connection between player and game. I can still clearly remember, for instance, exactly how to progress through Dark Souls' Undead Parish--where each enemy is, what attacks it will use, and what precarious drop-offs I must keep a lookout for. When I first encountered the limited respawn system, I worried that the sequel had lost a vital element that would keep Dark Souls II from commandeering my waking and sleeping thoughts.
As it turns out, I shouldn't have worried. The grinding opportunities are still there, and there are in-game items that force enemies in a given region to begin respawning again (and make them more powerful, to boot). Dark Souls II's hook isn't the endless cycle of enemy death and resurrection, however, but the promise of new and exciting places to explore, and new and exciting foes to face. And that hook is supported by any number of subtle changes to the formula. For example, once you activate a bonfire, you can warp to it from any other bonfire without having to pass through perilous places over and over again. Again, I didn't immediately take to this change, but once I discovered just how vast Drangleic was--it's decidedly bigger than Dark Souls' Lordran--I embraced the structural tweaks.
These changes might not have worked had Dark Souls II not made discovery such a thrill, but with each new area comes a new wondrous vista and a new challenge to overcome. The early forests and ruins are very Dark Souls, but the intricate architecture and carefully planned enemy locations make even familiar-looking environments fresh and unique. The more progress you make, however, the more unusual the settings become, and the more you need to consider new methods of approach. Suddenly, undead freaks are flinging themselves to the ground and exploding, and so you must hasten your rhythm. You walk through an archway and into the thickest fog imaginable, where you cannot lock on to the ghostly shimmers that attack you. Poison rains from the sky, bedeviled urns curse you when you linger near, and anthropomorphic tortoises stop, drop, and roll all over your puny body. Dark Souls II wants to kill you, but the cycle of death and rebirth is worth it if it means finding the royal ring that lets you open that giant door and discover what new and wonderful lands lie beyond it.
Those lands are incredibly striking. Given reports of Dark Souls II's new engine, I was disappointed by the game's lighting, which was flatter than I had hoped, thus rendering my torch less vital for providing dynamic light than it might have otherwise been. But to fixate for too long on this single visual element sells the fantastic art design short. Make your way past Harvest Valley's poisonous pools--and the fantastic monstrosities that fire orbs of darkness at you--and you can only marvel at all of the windmills that lie before you. Of course, this is Drangleic and not the Netherlands; those windmills are not quaint landmarks, but harbingers of disease and death. Then there's Iron Keep, which takes lava levels to a whole new height of fiery doom. There are very occasional frame rate issues that intrude on the grim elegance, but nothing on par with Dark Souls' Blighttown struggles.

Don't forget to comment down.

Wednesday, May 21, 2014

Best Games 2013-14 for PS4 and Xbox One


"Games are the best thing to improve your knowledge"
Said by "Aishwary Sinha"

Gaming is the newest and the awesome branch. Now-days whatever be your passion you can make it. Just like gaming now many gaming company is growing with the escape velocity. So just think five year where the gaming industries will stand. And if we make a game it is based on the true and real concepts that's why it is helping to increasing knowledge. Now we all know that very famous and new consoles are present in the market Sony's PS4 and Microsoft's Xbox One. But have you read about the games which are available on them and i am talking about the awesome one if not? Then have a look on this videos this tells all the story. And now make a list and have fun with them this vacations. And don't forget to tell me about it.






Share this post with your gamer friends.

Tuesday, May 20, 2014

How to hack a facebook account.


We all are using Facebook now days. Either the person is using it directly or indirectly. Like politicians and stars don't use there own account but they pay a person to update them and always connect them to there fans. So sometimes you saw that a friend of yours posted or send you a message which contain many abusing things but sometimes they are not real, their account will be hacked. And for those friend who are worst then enemies. They always taunt you or always tease you or send some elements which is very harmful for you image because we all add friend and family both. So for them this is a payback time. Here are some videos. Have a look and i hope it will help.


NOTE :- Don't use these for fun and we are strictly against this.




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Comment down about your experience.

Monday, May 19, 2014

Best doodle by google

We all have seen many doodles in these years bu this time i am very surprised that google made the doodle this much fun and awesome. This doodle is very interesting because it is really a rubik cube and it really moves. And we can play with it.
Have a look.




You can play.

Solve it and comment your time down. Have fun.

Saturday, May 17, 2014

Moto E phone which worth it.


Price :- 6999 Rs 
I am very surprised when i read about this phone. This smart phone contain in very unbelievable prize. This is the damn awesome deal which i think you cannot deny because it worth it. No more words just see the specifications.

Display

  • qHD display
  • 256 ppi
  • Corning Gorilla glass 3(use in Samsung advance and apple phones)
  • Anti-Smudge Coating
  •  Splash Guard

Battery
  • 1980 mAh
  • Li-on Composition
  • 24 hour mixed usage

OS
  • Android 4.4 (Kitkat) [Latest Android]
  • Voice (Google Search)
  • Google play
Processing Power
  • 1.2 Ghz
  • 200 A7 Q Snapdragon (use in nokia lumia and X)
  • 1 GB RAM
  • 302 Adreno Graphics
Camera
  • 5 Megapixels

Memory
  • Internal 4 GB
  • External up 32 GB
And other features like Bluetooth 4.0 and Wi-fi connectivity and 3G. Dual sim. 
Negative point no flash and no front camera. 

Comment down for the phone.

Friday, May 16, 2014

How to root Nokia X, X+, XL and install Google Play

We all know that new nokia is a very famous android phone. I personally recommend this phone to those who want a heavy hardware which will not easily break and make you and your parents happy.
And for more you can click on the link below. 




  1. Download a file by clicking here.
  2. Transfer the downloaded files to File Manager.
  3. Open the file manager and locate the file "Framaroot.apk" .
  4.  Install it on your Nokia device. 
  5. Start Framaroot just installed and install the " SuperSU " and restart your Nokia device.




Why you need to root the Nokia Android Phone?

Well the Android mobile from Nokia so called first Android Smartphone from Nokia lacks in many things when compare to other Android Smartphones. Nokia has created it's own modified edition of Android which has no Playstore and many services from Google are removed. Downloading of Apps from it's own Android store is not so comfortable and the Apps available are very few.


If you have any other question then comment down. 

Thursday, May 15, 2014

TTT2 Some characters combo videos

We all play tekken day and night to find something which is not on Youtube, those tough combos which is impossible to conquer. But hey are you tried what is on internet for you if not or you are little bit confuse how to get maximum damage then i have these suggestion, have a look and improve your combos. In tournament i have experienced that if you do a awesome combo the crowd goes crazy and i think everybody likes that. If you have more suggestion please comment down.

The Brazilian Masters Combos(Eddy and Cristie)  

The Mishima's



Here is some thing rare
Lie and Howoarang combo with preety high damage




Bryan and Dragunov (My Characters)





Don't always be serious have some fun with tekken




Keep playing tekken and comeback for more videos.

Tuesday, May 13, 2014

TTT2 :- Alters Tracking using tag button in bound moves


All tekkeners Know that if we use bound moves we get plus frames i know some doesn't give the plus frames but the point is if we press bound + tag button it will give you slight tracking. You don't believe me see this or try yourself.


I have some of them which can improve your fighting skills.
Jin:
1,2,3 - 3rd hit of string with tag button improves tracking.
1,3,3 -  Slight improvement to tracking to the left.
ff+3 - Slight improvement to tracking to the left.
d/f+4 - Slight improvement to tracking to the left.

Nina:
Ivory Cutter (1+4) - The 2nd hit of the move tracking is improved (particularly to her left.)

Kazuya:
d/b+2 - Improvement to tracking to the right.

Dragunov:
ff+2 and while running 2's tracking gets improved.
- If the opponent block the wr+2~5 and your character runs out, your partner character runs in slightly off axis.
- Jab (1) on hit ~ ff+2~5 will hit opponents sidestepping to the right, side walking is neccessary to avoid the ff+2.

But some other players don't have it like Bryan, JACK, Asuka, Lili, Bob, Devil Jin, Heihachi, Lee, & Feng.

If you have anything to say comment down.

Saturday, May 10, 2014

Five accessories for your Smart Phones

In our day to day life, our smart phones are need like food, cloths and home. Sometimes we forget these thing when we are with our smart gadgets. But we need some things which make them awesome and more efficient. So have a look on the list which can upgrade your smart phones.

1. Power Bank.
It is the stored backup power bank for our smartphones and devices.We all day use our smart phones and if we use internet it drains our battery power like water. So if you don't have a power point to recharge your smartphones then it will help you very much. Trust me if you are traveling by bus for long distance you will need it. This is the very awesome accessory for your phone.

2. Case.
If you are a teenager and wanted a phone and your mother or father said "these new smart phones are not tough and they easily break as compare to their old phones", then you have a answer a cover or case for your smart phones will do the protecting work so they don't have to worry. There are many customize cover or cases are present in market which can fit with your style. In Now days people can tell you about your personality by you phone covers.

3. Head phones.  
You know how much your headphones uses you battery? If no then start worrying about it because if you uses very high power headphones which requires more than a simple headphones your battery will cause you trouble in future. Plus there are many amazing headphone available on net which can give you some different look from the crowd.

4. Data Cable.
These cable are very useful in charging and transferring data from you PC, Lappy or even from another smart phone. You can get easy excess to another smart phone by your data cable. You have many ways to use it. Transfer music, movies, picture and apps. I know many are thinking about Bluetooth but if you are sharing a big file are multiple songs at one time then it will be slow down the process as compare to the data-cables.

5. Memory Cards.
Last but not the least, the very essential memory cards. I know your phone capacity and all that internal storage and RAM. But one question remains what if you have to restore you phone if you don't have a memory card you don't have a backup of you precious data. So i recommend whatever your internal storage just use a memory cards and i am sure it will give the positive results.

If you have any query, suggestion or extra time please comment down.  

Tuesday, May 6, 2014

How your Smartphone Style Matter

We all use smartphones daily but even a single minute we think about Does our Smartphones look Matter? if no then after reading this article i am sure that you will think more about your smart phone design. There are many things matter with you smartphone design. Here are some of the things. Just read them carefully and think.

1. Color
We all know colors are the main thing which attract use toward some thing, even it is food, cloths and our smartphone. In India people think for Black or white color for there smart devices because it is easily available and it doesn't get dirty easily(except white one). But i think we have to change our mind set and move to the colors like red, green, yellow and etc. When we Black color our device can get easily over-heated and the logic behind it is that black absorb heat more quickly  then other colors. When we are traveling for long distances in summer days and on a harley davidson their are more chances to get heat of your smart device. So be careful for you new smart phone color. And bonus it give you a resone to look diffrent from the crowd.

2. Finishes

Color has a powerful draw that can be seen from across the room, but the phone's more subtle finishes -- which protect the materials from wear -- have their own, albeit smaller, place in the universe of cell phone design. It's these finishes that make a phone feel smooth or sticky, rough or slippery, and they often contribute to how you perceive the value of the phone in your hand.
Here's an example: remember the glossy coating on the brushed-looking Samsung Galaxy S3? It added lustre and gleam, but on the flipside, that goopy finish also collected fingerprints and reflected glare. Done right, glossy can add an extra dimension to what might be an otherwise flat, dull finish. The Nokia Asha 503 is one example of this (and one of which Nokia was especially proud); a clear, resinous top coating soars above a layer of bright color that seems to hug the phone's internals, giving the handset its trapped-in-ice look.

3. Build materials

You've got color, you've got finish -- but where do the phone's build materials fit into all this? Everywhere. I'd say it's pretty easy to argue that the phone's construction is the most important place that a phone-maker sends a message about the handset's personality and values.
Apple's first iPhone is the quintessential example of this, and one that's so significant because of its beginnings, breaking new ground with a sleek metal unibody dominated by an all-touch display that was large for its size back then. Compare the original iPhone to plastic phones of 2007, with small, often unresponsive screens and user interfaces like mini computers, and you see a huge difference. Apple had made a designer product whose simple, modern, elegant aesthetic and single home button quickly came to represent all that it could do.
Apple isn't alone. Nokia, for one, also saw design as an ethos. As Nokia's Schellen said in an interview with CNET before the Microsoft acquisition, "Simplicity and purity are really important for Nokia. It's important that a Nokia device strongly feels like a Nokia device."
4. Brand Name
Everywhere in world brand Name plays a very essential role in marketing and selling a smart device. When we listen that "this smartphone belongs to XYZ high-name brand" it increases the price and interest in consumers to purchase because it is top selling product of the world.

If you have any other query about this feel free to comment.