Wednesday, December 18, 2013

Remembering 2013's best and worst phones

Motorola Droid Maxx and ZTE Groove

With 2014 approaching, we at Bloggergamer would like to take this time and reflect. Reflect on our family and friends, our personal accomplishments, and of course, the smartphone highs and lows of 2013 (this is a tech site after all, what were you expecting?).



Tuesday, December 17, 2013

First Xbox One indie games arriving early next year


The first wave of Xbox One games available through Microsoft's ID@Xbox self-publishing program will be available sometime in the first quarter of 2014, director Chris Charla told Bloggergamer in a new interview.
“I think it will be early in the New Year, in the first three months,” Charla said. “I would say closer to the third month. In terms of how many games there will be, it’s hard to say, because they’re still in development.”
Xbox One games to be published through the ID@Xbox program are at "all stages of development," Charla said. “Some developers started developing for Xbox One, others already had games in development and are working on Xbox One versions," he said.
None of these projects were named outright, though Microsoft previously released a list of 50 developers signed up to create Xbox One games through the ID@Xbox program.
Charla also dodged a question about the ID@Xbox's controversial clause that reportedly requires developers to launch their games at the same time as other platforms. This policy is not being discussed publicly, and he said developers should reach out to Microsoft if they have questions.
“Unfortunately we really don’t comment on our publishing policies,” Charla said. “Obviously we’ve heard the feedback from developers and we’re looking at all the way the ways we can to lower barriers for developers, but I really can’t comment on publishing policies. The reality is that developers should get in touch with us and talk."
Microsoft previously described independent games as "crucial" to the future of gaming overall.

Friday, November 22, 2013

Xbox One: 20 things you need to know

Hello gamers i have some careful tips about your new purchase of Xbox one. S i hope you will be benefited by these things :-
1. Price and availability
The Xbox One will be released in Australia, Austria, Brazil, Canada, France, Germany, Ireland, Italy, Mexico, New Zealand, Spain, the UK, and the US on November 22. It costs $499 in North America, £429 in the UK, AU$599 in Australia, and 499 euros in the EU countries listed above. The Kinect camera is included; you can't opt out of that peripheral.
2. You'll need an Xbox Live Gold membership ($60/year in the US) to do almost anything beyond play single-player games
Xbox Live Gold was pretty much a requirement for any online Xbox gamer before, but that's even more the case now. Any online services require Gold, from streaming Netflix to game DVR functionality (apps and game recordings are free on the PS4, with only online gaming requiring a PlayStation Plus membership).
3. It plays Blu-rays, DVDs, and (unlike PS4) CDs
The Xbox 360 only had DVD support, and -- briefly, via a peripheral -- HD-DVDs. Blu-ray playback is a pleasant addition. And sorry, lovers of 3D Blu-rays, whoever you are: the Xbox One isn't compatible with you. (There is no 3D Blu-ray compatibility on PS4 at present, either.)
4. It supports limited DLNA...in theory
Microsoft's pushing its SkyDrive account -- Microsoft's own cloud-storage service -- to play back cloud-stored photos and videos, but "Play To" DLNA-supported devices could theoretically work. We haven't tested this yet, but if you're a streaming-media-server type of person, prepare to be a bit disappointed versus what was capable on an Xbox 360.
5. The hard drive is not user replaceable (unlike with the PS4)
The Xbox One comes with a 500GB hard drive, and you're going to have to live with it. Right now, there's no plan to how, exactly, you'll upgrade that storage. The Xbox 360 used to have a proprietary snap-on hard drive; on the One, it lives inside the console. (PS4 owners can self-upgrade with a standard laptop hard drive.)
6. It won't play your old Xbox 360, original Xbox, or Xbox Live Arcade titles (discs or digital)
Bad news for Xbox 360 owners with huge game libraries: the Xbox One won't play your discs. And any downloaded Xbox games that exist on your Xbox Live account won't transfer over, either. It's a fresh start with the Xbox One, whether you like it or not -- but user settings and account details are retained and carried over.
7. Downloaded games can be redownloaded and played anywhere, but disc games need the disc to play
Disc and disc-free games alike need installation on the Xbox One, but if you go the disc route, keep in mind that you'll always need that disc inserted to start the game.
8. The Xbox One doesn't have Bluetooth support
Go figure. Wi-Fi Direct and 802.11n Wi-Fi will help address some device-to-device connections, but for wireless accessories you'll have to use official Xbox options. The PlayStation 4 doesn't work with universal Bluetooth peripherals, either, even though it does have Bluetooth onboard.
9. The Kinect doubles as an IR blaster
For any universal remote control purposes, the Kinect, when set up, will be programmed to operate your TV and cable box. Controls like volume control and channel-changing can be executed using voice, but it can get a little challenging at times.
10. The Xbox One works with universal remotes
Unlike the PS4, which lacks an IR port, the Xbox One can be controlled with a compatible universal remote. That's nice for DVD or Blu-ray playback, for folks who don't want to use the Xbox controller or Kinect voice commands.
11. The Xbox One is bigger than the PlayStation 4
It's not even close. Not only is the One the bulkier console, but it has a very large power brick adapter attached to the power cable; the PlayStation 4 just has a regular thin plug.

12. Xbox SmartGlass is back, and runs on Windows 8, iOS, and Android devices
Microsoft's second-screen SmartGlass app works on a variety of phones, tablets, and PCs, and promises to add media playback controls, in-game second-screen functions, and pop-up information viewing throughout Xbox One. Many iPhones, iPads, and iPod Touches, Android 4 devices 7 inches and larger, and Windows 8 phones, tablets, and PCs can connect.
13. Kinect is not required for use, but it certainly helps
A new Kinect comes packed in with every Xbox One, making it a required purchase. It's also meant to be plugged in most of the time. You don't need it plugged in, but any automatic logging in, voice control, and gesture recognition, which is a big part of how the Xbox One works, won't function.

14. It works with cable and satellite TV, but doesn't support DVR control
An HDMI input allows you to run your cable box directly into the Xbox One, feeding it all your TV feeds. The Xbox One has its own searchable menu for TV listings, too, and can change the channel on your cable box, acting on its behalf. But, while you can watch your DVR, you can't use the Xbox One to access your recordings or the menus; for that, you're going to have to use your remote, as usual.
15. Some TVs aren't supported for Kinect
We couldn't get the Xbox One to recognize the Sharp Elite PRO-60X5FD from Gamers Lab, which also meant the Kinect wouldn't learn commands for the set, either. Maybe additional software updates are needed, but this bears watching.
16. Game DVR only records the last five minutes of what you're playing, versus 15 minutes on the PlayStation 4
It's fun to share, but remember that the Xbox One only keeps a continuously recording backlog of the last five minutes, versus 15 minutes on the PS4. But it's easier to share a quick 30-second clip on the Xbox One.
17. Twitch exists as an app for Xbox One...but you can't broadcast using it yet
The PlayStation 4 has the ability to create your own live broadcast of your gameplay for the world to see via Twitch, or watch what others are streaming. The Xbox One has a Twitch app, but it's only for viewing streams: creating your own live stream won't be possible on Xbox until, most likely, early next year.




18. Snap is a multitasker's dream...but some apps don't work for it
Using Snap, you can create a side split-screen of live TV, NFL scores, or whatever else you can think of while playing a game...or, combine apps that involve no gaming whatsoever. Some apps don't support Snap yet, but discovering which do takes some trial and error.
19. Voice control is a mixed bag
Using the Kinect for voice commands shows how many more types of interactions you can do with the Xbox One versus the Xbox 360, but it's not perfect. More often than not you have to repeat yourself, and some TV channels and game titles require exact pronunciation, or are so hard to pronounce that the Xbox One simply won't process it easily.
20. It's always on, for better or worse
The Xbox One encourages you to run your TV and home theater through it, meaning you'll have your Xbox One on even when watching old DVR recordings or when watching a movie. The Xbox, and that Kinect. You might get pop-up Skype calls, or game notifications, right in the middle of a show. Of course, you can always disconnect it from your TV feed, too.

Monday, November 18, 2013

PS4 Launches


Hello gamers that is great news that we all growing so fats so as are consoles. PS4 is here and we have some great news for you guys we cooperated with game-spot and they allowed us to use there videos so here are the videos that can explain every thing.
We'll be updating our PlayStation 4 coverage as the launch rolls on, so make sure to head to our PS4 page for more update for all of the latest information.





























Thursday, September 26, 2013

New Look Of Google Chrome

Hello gamers and bloggers all we know that in world of famous browsers a name is GOOGLE CHROME is highlighted. It is the browser that is given by GOOGLE. And now it is upgraded. I give you the images of the upgrade looks very awesome.
 This is my desktop look imagine how your desktop will look.

This will appear on your desktop.






















These are the new things.


Just upgrade your Google chrome now.....

Tuesday, September 24, 2013

FIFA 14 Review

Offsides are too frequent an occurrence in FIFA 14.


There's a change of pace about FIFA 14 that can be a little jarring at first. Those long-used run-and-gun attacks up the center of the pitch so beloved by FIFA players are met here with a steely wall of defence and a disheartening counterattack. This is a slower, more considered take on football that rewards careful buildup play and thoughtful strategy over brash tactics, and boy is it all the better for it. A slew of clever changes to the physics--some visible in the eerily realistic-looking animation and some working their magic behind the scenes--and clever control tweaks set this year's game apart from its predecessors. And in typical FIFA style, it's all wrapped up in some wonderfully compelling game modes and the glossiest of presentations.

There's no single new feature in FIFA 14 that screams "Buy me!" as perhaps the rag-doll collisions and 360-degree control did in FIFA 12, but it's how the game slickly combines several little tweaks to form a cohesive whole that makes matches sing. For instance, while you could previously manoeuvre the ball in all directions while a player was standing still, that ability now extends to when a player is running with the ball. It's an obvious tweak when you think about it, but it opens the game up to a multitude of runs that zigzag all over the pitch and to clever plays that outsmart defenders with more than a lucky through ball and a burst of speed.
This doesn't mean you can carve a mazelike path around the pitch without consequence, though. For every twist and turn you make, your players visibly shift their weight around and throw their arms out to keep balance. Overdo it, and the ball, which is no longer magically glued to a player's feet, drifts wide or too far out in front, giving defenders the perfect opportunity to swoop in and steal it. Naturally, some players are better at keeping control of the ball than others, depending on their stats. Figuring out who's the best man for the job and doling out the right strategy to the players is all part of the fun, and it's made easy thanks to a comprehensive and easy-to-use set of management tools that you can dive into before and during matches.
The best players are better equipped to perform showboating skill moves too, which are easier to pull off since you no longer have to hold down a modifier button. With just a few waggles of the right stick, you can indulge in all manner of body feints, stepovers, and sideways rolls, which--when combined with the looser dribbling and slick animation--look spectacular. The ability to actively shield the ball helps things along, giving you a little more time to plan an attack and giving your player those crucial seconds needed to line up a shot. It works well offensively too; some well-timed shielding lets you throw your player's weight around and turn on sixpence, and allows you to brute force defenders away from the ball.
What this all adds up to is a game that looks and feels more like a real game of football than ever before. AI performs more intelligently, boxing in players on the attack and performing runs in just the right places to create some real shooting chances, even if they're offside a little more often than you might like. And when you do get the chance to try to stick one in the back of the net, the ball dips, arcs, and moves with the kind of unpredictability you'd expect from a small round object being whipped through the air at pace. It's a wonderful thing to see in motion, and when you finally make your way to the box and score after a string of deft touches and considerate passing, it feels like you earned it. There's still an element of FIFA's heavy-handed automation at work here, but with FIFA 14 slowing down the pace and making you work harder for a goal, the automation is far less of an issue than in last year's game.
So near, yet so far.
Off the pitch, things are largely the same, with modes like Head to Head Seasons, Ultimate Team, Online Friendlies, Virtual Pro, and Manager to play through, but they remain the most comprehensive and compelling you'll find in a football game. Real-world statistics ensure that every team is kept up to date before the start of every match, while the excellent EA Sports Football Club keeps track of any points earned and ties them to a real-world team for a ranking on a global league table. A slick new interface that mimics that of the Xbox 360 dashboard not only looks far better than its predecessor, but also keeps the action flowing smoothly in Career mode thanks to a simpler layout and navigation that lets you access all the core functions with just a few flicks of the analogue stick.
Career mode has received some much-needed tweaks, including the option to disable the first summer transfer window, finally giving you the chance to maintain a real-world squad up until the January transfer window. A Global Transfer Network has been introduced too, which masks a player's overall rating (OVR), so you've absolutely got to use scouts to find the best youth players. A tile on the Career mode page keeps you up to date on scouting progress, letting you choose to move forward with in-depth scouting, after which the OVR is finally revealed and you can decide who to purchase. This is far more engaging than simply hitting up the search box and looking for players with the highest OVRs, and it means you've got to put a great deal more thought into your purchases.
Fun skill minigames, swift loading times, and some excellent commentary (complete with rambling pre-match banter) put the finishing touches on what is a fantastic football experience. And, like previous FIFA games, FIFA 14 is beautifully presented. Animations are smooth, and famous players, kits, and stadiums are faithfully re-created with great attention to detail. You could argue that perhaps it all looks a little too perfect, and a little bit of grit here and there, along with some players who don't look like they've lost all feeling in their upper bodies, would go a long way towards making the game look even better, though it's still leaps and bounds ahead of the competition.
Despite the lack of a defining new feature to attach itself to, FIFA 14 is far more than the sum of its parts. It's a fundamentally different experience to last year's game, and an entertaining one at that, moving the series ever closer to the realism it so proudly strives for. The only competition FIFA has this year is itself. With a next-gen version just on the horizon, complete with a brand-new engine, you may be thinking about sitting this one out until then. But to do so would mean missing out on what is a fabulous football game, one that feels fresh yet familiar and that pushes even FIFA veterans into new, exciting, and engrossing ways of playing.

How To Decide Name of Your New Blog?

decide Blog name How To Decide Name of Your New Blog?


Naming anything is one of the biggest task, because once you name anything, that becomes the future of that person/thing.  When ever I have to start a new blog or a website, my first few days goes in deciding the name of the blog. Since, BloggerGamer is a brand name for me, I usually add a suffix along with Blogger to create a blog name. But, usually for a newbie person, who is starting his first blog, deciding a name comes out to be very tough, as there are many confusions, such as:
  • Should I use my name as my blog name?
  • Should I use common words like Tech, Fashion, movies in my blog name?
  • I’m not sure about niche of my blog, and will this name look good in long run?
These are just few of many confusions which we usually have while deciding on the name of the blog. Here I will out line some of the simplest way which can help you to pick a name for your blog. Do remember, by the end, every name is good; what really matter is what quality you put in there, and how you brand it.
Pen and Paper or Google Docs:
Pick a pen and paper, and start writing the names which are coming in your mind. Don’t use your personal name as blog name, until it’s your personal journal blog. Because, if you use your name as a name of your blog, it loses the chance of creating a niche authority blog, and it becomes more of a personal branding blog. For example, the other day I along with a team-mate was brainstorming a domain name for my new blog which is about WordPress niche, and here are few names that we put down on paper:
  • BloggerGamerWPHelp
  • GamerWP
  • BloggerWpNinjas
  • GamerWPHub
  • BloggerWPDaily
  • GamerWPCode
  • BloggerWPCoder
  • GamerWPHacker
Now, after writing down these names, we started removing names one by one, and the process was quite easy, after we answered these questions:
  • What is the goal of this blog?
  • What kind of audience I’m targeting?
  • Is name justifying the kind of content I’m going to put there?
  • Is this name Good for long run?
  • Is the name unique or my name is close to any existing brand?
It took another 10 minutes to start removing names, and by the end we come down to following domains:
  • GamerWPHub
  • BloggerGamerWPDaily
Now, both the name actually suits the kind of blog we were thinking, as it was suppose to be about WordPress tips, news and regular stuff. Similarly, this is the first thing you should do when deciding a blog name.
Don’t use trademark name:
A major mistakes we unknowingly do is by picking up a Trademark name. For example, having a domain name with words like WordPress, Google, AdSense, Apple and so on. Using somebody trademark name can create legal issues, and if you wish to read more about it, you should check out this official wiki page on Trademark.
Check for Brand name availability on Social-media sites:
Another important thing to keep in mind when deciding for a blog name is; availability of name on Social-media sites. For example, if you have decided a blog name as BGHub, that name should also be available on at least Twitter and Facebook. If not, you should go for an alternate name or start with step 1. You can use a username check website like Knowem to search for name availability on various Social networking sites.
Keyword Rich or Keyword less:
Another important aspect of selecting a blog name is; should we use Keyword or should we not use Keyword. I’m not going in depth on this here.Few more tips to keep in mind:
  • Don’t try to choose a long blog name.
  • Make sure name of the blog is memorable and not hard to type.
  • Ensure that blog name is easy to pronounce, and should not be confusing.
  • Prefer .com domain name.
  • Don’t use .net, .info or other not so famous TLD’s

Just follow these tips and let me know if this helped you or not. Once you have decided on the name of your new blog, book your domain from Godaddy or any other popular domain registrar. If you have any additional question or tip you would like to add, do let me know via comment. If you find this article useful, do consider sharing it on Facebook and Google plus.

Update : New Apple Mac

Apple iMac
Apple on Tuesday brought out a refresh of its iMac all-in-one desktop line.
Under the hood of the latest iMacs, available Tuesday, are Intel's fourth-generation quad-core Haswell processors, 802.11ac Wi-Fi capabilities, and faster PCIe flash storage options, Apple said.
Here's a breakdown of pricing and configurations: The 21.5-inch iMac is available with a 2.7GHz quad-core Intel Core i5 with Turbo Boost speeds up to 3.2GHz and Intel Iris Pro for a suggested retail price of $1,299. With a 2.9GHz quad-core Intel Core i5 and Turbo Boost speeds up to 3.6 GHz and Nvidia GeForce GT 750M, the suggested retail price is $1,499.
The 27-inch iMac, meanwhile, comes with a 3.2GHz quad-core Intel Core i5 with Turbo Boost speeds up to 3.6GHz and Nvidia GeForce GTX 755M for a suggested retail price of $1,799. With a 3.4GHz quad-core Intel Core i5 and Turbo Boost speeds up to 3.8GHz and Nvidia GeForce GTX 775M, the suggested retail price is $1,999.
In announcing the refresh, Apple put an emphasis on speed. For instance, the new iMacs, when connected to an 802.11ac base station, can get up to three times faster wireless performance than did the previous desktop generation, according to Apple.
Standard with the latest iMacs is 8GB of memory and a 1TB hard drive, expandable to 32GB of memory and up to a 3TB hard drive. All-flash storage options are available in configurations up to 1TB, Apple said. The desktop computers also pack two Thunderbolt and four USB 3.0 ports.
The new iMacs come with Apple's Mac OS X Mountain Lion.

Tuesday, September 17, 2013

A Complete Guide to Start Blogging for Money

blogging for money A Complete Guide to Start Blogging for Money : 3500 Words

How to start a blog which will money for you:

domain name A Complete Guide to Start Blogging for Money : 3500 Words

Now, Make money from blogging in easy steps: